Watt, A. (. (2001). 3D games: Real-time rendering and software technology. New York: Addison-Wesley.
Citación estilo ChicagoWatt, Alan (Watt. 3D Games: Real-time Rendering and Software Technology. New York: Addison-Wesley, 2001.
Cita MLAWatt, Alan (Watt. 3D Games: Real-time Rendering and Software Technology. New York: Addison-Wesley, 2001.
Precaución: Estas citas no son 100% exactas.