Watt, A. (. (2001). 3D games: Real-time rendering and software technology. New York: Addison-Wesley.
Style de citation ChicagoWatt, Alan (Watt. 3D Games: Real-time Rendering and Software Technology. New York: Addison-Wesley, 2001.
Style de citation MLAWatt, Alan (Watt. 3D Games: Real-time Rendering and Software Technology. New York: Addison-Wesley, 2001.
Attention : ces citations peuvent ne pas être correctes à 100%.