rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Multiplayer game programming
  title info: title
  name:
    name part: Barron, Todd
    role:
      role term: creator
  name:
    name part: Todd Barron
  type of resource: text
  origin info:
    place:
      place term: xx
    place:
      place term: Roseville, CA
    publisher: Prima Tech
    date issued: 2001
    date issued: 9999
    issuance: monographic
  language:
    language term: und
  language:
    language term: eng
  physical description:
    form: print
    extent: 784 p.
    extent: ill.
    extent: 24 cm
  abstract: Multiplayer Game Programming is the first technical guide to enable you to write a complete Internet-ready video game using DirectX 8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll move on to sockets, DirectPlay, Direct3D, DirectAudio, and DirectInput programming, as well as multiplayer game design. Whether you are new to game programming, or you have extensive game programming experience but want to break into the multiplayer phenomenon, this book is for you. Multiplayer Game Programming teaches you the skills necessary to create interactive, online games!
  note: Todd Barron
  subject:
    topic: Computer games
  classification: 794.815265
  classification: T419
  identifier: 0761532986
  identifier: 9780761532989
  record info:
    record creation date: 210423
    record identifier: TVU_13958