Kim, C., Kim, S., Kim, S., & Kang, S. (2015). Real-Time Visual Effects for Game Programming. Springer.
シカゴスタイル引用形Kim, C.-H, S.-J Kim, S.-K Kim, , S.-J Kang. Real-Time Visual Effects for Game Programming. Springer, 2015.
MLA引用形式Kim, C.-H, S.-J Kim, S.-K Kim, , S.-J Kang. Real-Time Visual Effects for Game Programming. Springer, 2015.
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