3D animation with 3DS Max 7
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout t...
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Tác giả chính: | |
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Định dạng: | Sách |
Ngôn ngữ: | Undetermined |
Được phát hành: |
Clifton Park, N.Y.
Thomson/Delmar Learning
c2006
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Những chủ đề: | |
Các nhãn: |
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Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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LEADER | 01251nam a2200217Ia 4500 | ||
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001 | CTU_129025 | ||
008 | 210402s9999 xx 000 0 und d | ||
020 | |c 712000 | ||
082 | |a 006.696 | ||
082 | |b T574 | ||
100 | |a Till, Steven | ||
245 | 0 | |a 3D animation with 3DS Max 7 | |
245 | 0 | |c Steven Till | |
260 | |a Clifton Park, N.Y. | ||
260 | |b Thomson/Delmar Learning | ||
260 | |c c2006 | ||
520 | |a In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk’s widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource | ||
650 | |a Computer animation,Computer graphics,Đồ họa vi tính | ||
904 | |i Nguyên | ||
910 | |a Kèm CD số AVA.000216 | ||
980 | |a Trung tâm Học liệu Trường Đại học Cần Thơ |