Point-Based Graphics

This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe me...

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フォーマット: 図書
言語:Undetermined
出版事項: Boston Morgan Kaufmann 2007
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Cần Thơ
LEADER 01507nam a2200193Ia 4500
001 CTU_152198
008 210402s9999 xx 000 0 und d
020 |c 1530560 
082 |a 006.6 
082 |b P751 
245 0 |a Point-Based Graphics 
245 0 |c Edited by Markus Gross and Hanspeter Pfister. 
260 |a Boston 
260 |b Morgan Kaufmann 
260 |c 2007 
520 |a This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models.The first book on a major development in graphics by the pioneers in the field:This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images, Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics 
650 |a Computer graphics.,Đồ hoạ điện toán,Three-dimensional display systems 
904 |i Thu Ba +Chuyen 
980 |a Trung tâm Học liệu Trường Đại học Cần Thơ