The game artist's guide to Maya
Brought to you from Maya Press, here's the only official guide to creating 3D game art and animations with Maya. Written by a production artist at a leading game company, this book uses a real-world, tutorial approach to teach you everything from modeling, texturing, and animation, to special e...
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Tác giả chính: | |
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Định dạng: | Sách |
Ngôn ngữ: | Undetermined |
Được phát hành: |
San Francisco
SYBEX
2005
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Những chủ đề: | |
Các nhãn: |
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Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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LEADER | 01227nam a2200205Ia 4500 | ||
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001 | CTU_162747 | ||
008 | 210402s9999 xx 000 0 und d | ||
020 | |c 39.99 | ||
082 | |a 794.816696 | ||
082 | |b M479 | ||
100 | |a McKinley, Michael | ||
245 | 4 | |a The game artist's guide to Maya | |
245 | 0 | |c Michael McKinley | |
260 | |a San Francisco | ||
260 | |b SYBEX | ||
260 | |c 2005 | ||
520 | |a Brought to you from Maya Press, here's the only official guide to creating 3D game art and animations with Maya. Written by a production artist at a leading game company, this book uses a real-world, tutorial approach to teach you everything from modeling, texturing, and animation, to special effects techniques used to create cutting edge games. The CD features a fully functioning version of the Maya Personal Learning Edition as well as models, textures, animations, motion studies, and other files to support the book's tutorials. It's ideal for artists looking to break into the field, and students and "modders" who build game content. | ||
650 | |a Computer animation,Maya (Computer file),Three-dimensional display systems,Computer games | ||
904 | |i Lan | ||
980 | |a Trung tâm Học liệu Trường Đại học Cần Thơ |