3D animation with 3DS Max 7
In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout t...
Bewaard in:
| Hoofdauteur: | |
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| Formaat: | Boek |
| Taal: | Undetermined |
| Gepubliceerd in: |
Clifton Park, N.Y.
Thomson/Delmar Learning
2006
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| Onderwerpen: | |
| Tags: |
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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| LEADER | 01227nam a2200205Ia 4500 | ||
|---|---|---|---|
| 001 | CTU_212499 | ||
| 008 | 210402s9999 xx 000 0 und d | ||
| 082 | |a 006.696 | ||
| 082 | |b T574 | ||
| 100 | |a Till, Steven | ||
| 245 | 0 | |a 3D animation with 3DS Max 7 | |
| 245 | 0 | |c Steven Till | |
| 260 | |a Clifton Park, N.Y. | ||
| 260 | |b Thomson/Delmar Learning | ||
| 260 | |c 2006 | ||
| 520 | |a In his previous book, author Steven Till introduced the core 3D concepts of object modeling, texturing, and rendering. In this new companion book, Till shows how to "set things in motion" - moving beyond static models and renderings and bringing characters and objects to life. Throughout the book, a rich combination of text and illustrations shows how to execute concepts using Autodesk’s widely used 3ds max animation program, with the focus always on "the art of animation." Step-by-step project walk-throughs in media animation and forensic animation, among others, round out this often-entertaining and always-instructive resource | ||
| 650 | |a Computer animation,Computer graphics,Đồ họa vi tính | ||
| 904 | |i Nguyên | ||
| 910 | |a Kèm CD số AVA.000216 | ||
| 980 | |a Trung tâm Học liệu Trường Đại học Cần Thơ | ||