I’ll take learning for 500 : using game shows to engage, motivate, and train

While there have been numerous books on using games for learning, there has never been one that focuses on the cultural phenomenon of game shows. This book illustrates the many different elements that are required to make a effective "game show" games—everything from writing effective ques...

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Huvudupphovsman: Yaman, Dan
Materialtyp: Bok
Språk:Undetermined
Publicerad: San Francisco, CA Pfeiffer 2006
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Cần Thơ
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245 0 |b using game shows to engage, motivate, and train 
245 0 |c Dan Yaman, Missy Covington ; Foreword by Sivasailam "Thiagi" Thiagarajan 
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520 |a While there have been numerous books on using games for learning, there has never been one that focuses on the cultural phenomenon of game shows. This book illustrates the many different elements that are required to make a effective "game show" games—everything from writing effective questions, to changing pre-existing game show rules, to hosting, to creating new games. 
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