Autodesk Maya and Autodesk 3ds Max

For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This t...

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主要作者: Pardew, Les
格式: 图书
语言:Undetermined
出版: Boston Thomson Course Technology 2007
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Cần Thơ
LEADER 01124nam a2200205Ia 4500
001 CTU_214417
008 210402s9999 xx 000 0 und d
082 |a 006.68 
082 |b P226 
100 |a Pardew, Les 
245 0 |a Autodesk Maya and Autodesk 3ds Max 
245 0 |c Les Pardew, Mike Tidwell 
260 |a Boston 
260 |b Thomson Course Technology 
260 |c 2007 
520 |a For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This tutorial-style book explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a side-by-side comparison 
650 |a Computer graphics,Đồ hoạ máy tính 
650 |x Computer programs,Chương trình máy tính 
910 |a Nguyên 
980 |a Trung tâm Học liệu Trường Đại học Cần Thơ