Computer Graphics : Principles and practice
The authors explain the principles, as well as the mathematics, underlying computer graphics-knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range...
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| その他の著者: | , |
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| フォーマット: | 図書 |
| 言語: | Vietnamese |
| 出版事項: |
New Jersey
Pearson Education
2014
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| 版: | 3rd ed. |
| 主題: | |
| タグ: |
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| Thư viện lưu trữ: | Thư viện Trường Đại học Nam Cần Thơ |
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| 要約: | The authors explain the principles, as well as the mathematics, underlying computer graphics-knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. |
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| 物理的記述: | xlv, 1208 p. ill. 20cm |
| 書誌: | Includes bibliographical references and index |
| ISBN: | 9780321399526 |


