Programming an RTS game with Direct3D

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...

Description complète

Enregistré dans:
Détails bibliographiques
Auteur principal: Carl Granberg
Langue:Undetermined
English
Publié: Boston, Mass. Charles River Media 2007
Sujets:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh