Programming an RTS game with Direct3D

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...

Full description

Saved in:
Bibliographic Details
Main Author: Carl Granberg
Language:Undetermined
English
Published: Boston, Mass. Charles River Media 2007
Subjects:
Tags: Add Tag
No Tags, Be the first to tag this record!
Institutions: Trung tâm Học liệu Trường Đại học Trà Vinh