Programming an RTS game with Direct3D

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...

תיאור מלא

שמור ב:
מידע ביבליוגרפי
מחבר ראשי: Carl Granberg
שפה:Undetermined
English
יצא לאור: Boston, Mass. Charles River Media 2007
נושאים:
תגים: הוספת תג
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