Programming an RTS game with Direct3D

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Carl Granberg
Γλώσσα:Undetermined
English
Έκδοση: Boston, Mass. Charles River Media 2007
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh