Programming an RTS game with Direct3D

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...

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Detalles Bibliográficos
Autor principal: Carl Granberg
Lenguaje:Undetermined
English
Publicado: Boston, Mass. Charles River Media 2007
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