Autodesk Maya and Autodesk 3ds max side-by-side

For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This t...

Full beskrivning

Sparad:
Bibliografiska uppgifter
Huvudupphovsman: Pardew, Les
Övriga upphovsmän: Les Pardew; Mike Tidwell
Språk:Undetermined
English
Publicerad: Boston, MA Thomson Course Technology 2006
Ämnen:
Taggar: Lägg till en tagg
Inga taggar, Lägg till första taggen!
Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh
Beskrivning
Sammanfattning:For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This tutorial-style book explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a side-by-side comparison
Fysisk beskrivning:691 p.
ill.
28 cm
ISBN:1598632426
9781598632422