Creating casual games for profit and fun

Thousands of game enthusiasts and would-be developers are searching habitually for an opportunity to expand their knowledge of games. Whether they're clicking through Amazon or browsing Barnes and Noble, they are all looking for a path to their dream, a secret door into the games industry. The...

Szczegółowa specyfikacja

Zapisane w:
Opis bibliograficzny
1. autor: Allen Partridge
Język:Undetermined
English
Wydane: Boston, Mass. Charles River Media 2007
Hasła przedmiotowe:
Etykiety: Dodaj etykietę
Nie ma etykietki, Dołącz pierwszą etykiete!
Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh
Opis
Streszczenie:Thousands of game enthusiasts and would-be developers are searching habitually for an opportunity to expand their knowledge of games. Whether they're clicking through Amazon or browsing Barnes and Noble, they are all looking for a path to their dream, a secret door into the games industry. The Casual Games Market is that secret passage. The industry, featuring online downloadable games generally delivered through distributors like Real-One Arcade, Shockwave.com and Oberon Media (via MSN Games and Pogo) has exploded over the past five years into a multi-billion dollar annual marketplace. Independent developers have rapidly discovered the field as one of the last remaining venues to break into the public eye
Opis fizyczny:CD-Rom +
ISBN:1584505125
1584505192