Autodesk Maya and Autodesk 3ds max side-by-side

For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This t...

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Détails bibliographiques
Auteur principal: Les Pardew
Autres auteurs: Les Pardew; Mike Tidwell
Langue:Undetermined
English
Publié: Boston, MA Thomson Course Technology 2006
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh
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100 |a Les Pardew 
245 0 |a Autodesk Maya and Autodesk 3ds max side-by-side 
245 0 |c Les Pardew, Mike Tidwell 
260 |a Boston, MA 
260 |b Thomson Course Technology 
260 |c 2006 
300 |b CD-Rom + 
520 |a For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This tutorial-style book explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a side-by-side comparison 
650 |a Maya (Computer file); 3ds max (Computer file); Computer animation; Computer graphics 
700 |a Les Pardew; Mike Tidwell 
980 |a Trung tâm Học liệu Trường Đại học Trà Vinh