Autodesk Maya and Autodesk 3ds max side-by-side
For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This t...
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Tác giả khác: | |
Ngôn ngữ: | Undetermined English |
Được phát hành: |
Boston, MA
Thomson Course Technology
2006
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Những chủ đề: | |
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Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Trà Vinh |
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LEADER | 01190nam a2200229Ia 4500 | ||
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008 | 210423s9999 xx 000 0 und d | ||
020 | |a 1598632426 | ||
041 | |a eng | ||
082 | |a 6.696 | ||
082 | |b L206 | ||
100 | |a Les Pardew | ||
245 | 0 | |a Autodesk Maya and Autodesk 3ds max side-by-side | |
245 | 0 | |c Les Pardew, Mike Tidwell | |
260 | |a Boston, MA | ||
260 | |b Thomson Course Technology | ||
260 | |c 2006 | ||
300 | |b CD-Rom + | ||
520 | |a For artists and animators currently using either 3ds Max or Maya, this book outlines the scope of what each program can do and how they complement each other. These two programs dominate the 3D market and knowing how to use both programs allows you to increase your effectiveness as an artist. This tutorial-style book explains how to create the same model or animation using either program. Each chapter contains a project that is created by one artist in Maya and another artist in 3ds Max in a side-by-side comparison | ||
650 | |a Maya (Computer file); 3ds max (Computer file); Computer animation; Computer graphics | ||
700 | |a Les Pardew; Mike Tidwell | ||
980 | |a Trung tâm Học liệu Trường Đại học Trà Vinh |