Beginning scripting through game creation

Beginning Scripting Through Game Creation teaches basic programming concepts using simple games as examples. The book is an introduction to scripting, focusing on logic, event handling, and application development using HTML and JavaScript, with some discussion of other programming languages. Functi...

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Opis bibliograficzny
1. autor: Meyer, Jeanine
Kolejni autorzy: Jeanine Meyer
Język:Undetermined
English
Wydane: Australia,Boston Course Technology PTR 2008
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Opis
Streszczenie:Beginning Scripting Through Game Creation teaches basic programming concepts using simple games as examples. The book is an introduction to scripting, focusing on logic, event handling, and application development using HTML and JavaScript, with some discussion of other programming languages. Functions, variables, objects, and events are introduced. The text also covers techniques that will help you become familiar with your audience and work iteratively to produce a finished program. Each chapter begins with an overview of the concepts that will be covered, followed by instructions on how to implement them, and finishing with a summary and review questions so you can practice your new skills. Simple games are used throughout the book to provide challenging but approachable examples that help you maximize your understanding of the concepts and skills being taught
Opis fizyczny:xviii, 300 p.
24 cm
ISBN:1598635115
9781598635119