PC Graphics Handbook, The
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: * 2D and 3D graphics programming for Windows and DOS * Device-independent graphics * Mathematics for computer graphics * Graphics al...
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Những tác giả chính: | , |
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Định dạng: | Sách |
Ngôn ngữ: | English |
Được phát hành: |
CRC Press
2009
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Truy cập trực tuyến: | http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/1337 |
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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Tóm tắt: | The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.
Discussions address:
* 2D and 3D graphics programming for Windows and DOS
* Device-independent graphics
* Mathematics for computer graphics
* Graphics algorithms and procedural operations
* PC video systems architecture, including its history and development
* High-end graphics systems and coprocessors
* Artificial life
* Virtual reality
* Animation techniques for simulations and video games
* VGA, SuperVGA, and VESA
* Device drivers
* Graphics and animation primitives
The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers. |
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