PC Graphics Handbook, The

The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: * 2D and 3D graphics programming for Windows and DOS * Device-independent graphics * Mathematics for computer graphics * Graphics al...

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Detalles Bibliográficos
Autores principales: Sanchez, Julio, P Canton, P CantonMaria
Formato: Libro
Lenguaje:English
Publicado: CRC Press 2009
Acceso en línea:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/1337
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Descripción
Sumario:The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: * 2D and 3D graphics programming for Windows and DOS * Device-independent graphics * Mathematics for computer graphics * Graphics algorithms and procedural operations * PC video systems architecture, including its history and development * High-end graphics systems and coprocessors * Artificial life * Virtual reality * Animation techniques for simulations and video games * VGA, SuperVGA, and VESA * Device drivers * Graphics and animation primitives The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers.