Advanced 3ds max 5: Modeling and Animating
3ds max is the revolutionary new application that provides to computer graphics professionals with advanced tools for character animation, next generation game development, and visual effects production. In this comprehensive reference, users are taken from modeling a still-life scene to animating p...
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A-LIST Publishing
2011
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oai:scholar.dlu.edu.vn:DLU123456789-262172011-10-13T09:34:42Z Advanced 3ds max 5: Modeling and Animating Kulagin, Boris Tin học 3ds max is the revolutionary new application that provides to computer graphics professionals with advanced tools for character animation, next generation game development, and visual effects production. In this comprehensive reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds. Users are shown not only how to perform an action, but which actions should be used in a variety of situations. Important tasks such as creating seamless texture and modeling a person's head are demonstrated, and special attention is given to the software's functionality. Also included are techniques to develop the efficiency and productivity of routine work. 2011-10-13T09:34:42Z 2011-10-13T09:34:42Z 2003 Book 1931769168 https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/26217 en application/chm A-LIST Publishing |
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Thư viện Trường Đại học Đà Lạt |
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English |
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Tin học Kulagin, Boris Advanced 3ds max 5: Modeling and Animating |
description |
3ds max is the revolutionary new application that provides to computer graphics professionals with advanced tools for character animation, next generation game development, and visual effects production. In this comprehensive reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds. Users are shown not only how to perform an action, but which actions should be used in a variety of situations. Important tasks such as creating seamless texture and modeling a person's head are demonstrated, and special attention is given to the software's functionality. Also included are techniques to develop the efficiency and productivity of routine work. |
format |
Book |
author |
Kulagin, Boris |
author_facet |
Kulagin, Boris |
author_sort |
Kulagin, Boris |
title |
Advanced 3ds max 5: Modeling and Animating |
title_short |
Advanced 3ds max 5: Modeling and Animating |
title_full |
Advanced 3ds max 5: Modeling and Animating |
title_fullStr |
Advanced 3ds max 5: Modeling and Animating |
title_full_unstemmed |
Advanced 3ds max 5: Modeling and Animating |
title_sort |
advanced 3ds max 5: modeling and animating |
publisher |
A-LIST Publishing |
publishDate |
2011 |
url |
https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/26217 |
_version_ |
1819792960023166976 |