Behavioral Mathematics for Game AI

Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. 

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Autor principal: Mark, Dave
Format: Llibre
Idioma:English
Publicat: Course Technology, 2012
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Accés en línia:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/30432
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