Behavioral Mathematics for Game AI

Human behavior is never an exact science, making the design and programming of artificial intelligence that seeks to replicate human behavior difficult. Usually, the answers cannot be found in sterile algorithms that are often the focus of artificial intelligence programming. 

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Auteur principal: Mark, Dave
Format: Livre
Langue:English
Publié: Course Technology, 2012
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Accès en ligne:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/30432
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