Foundations of Qt Development
My very first computer, a ZX81, did not have a graphical user interface. Compared with today’s offerings, I’d say it hardly had graphics at all. That computer never got me excited about programming, mostly because the manuals were in English and I didn’t yet know how to read the language. Then I...
Đã lưu trong:
Tác giả chính: | |
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Định dạng: | Sách |
Ngôn ngữ: | English |
Được phát hành: |
Apress
2012
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Những chủ đề: | |
Truy cập trực tuyến: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31381 |
Các nhãn: |
Thêm thẻ
Không có thẻ, Là người đầu tiên thẻ bản ghi này!
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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Tóm tắt: | My very first computer, a ZX81, did not have a graphical user interface. Compared with
today’s offerings, I’d say it hardly had graphics at all. That computer never got me excited
about programming, mostly because the manuals were in English and I didn’t yet know how
to read the language.
Then I met the ABC80, a Swedish computer from Luxor. It had the same Z80 processor,
16 kilobytes of RAM, and no real graphics to talk about. It did have an introduction to BASIC in
Swedish, though, so it got me started with programming.
My next computer experience was an Atari ST. I must admit that in the beginning I used it
mostly for gaming. But as time passed I was thrilled about the possibilities of the Atari for programming.
I wrote games, utilities, and painting applications. I also ran into something that I
learned to like: an API for handling windows and drawing graphics.
Moving on, I got a PC. I learned C and C++, as well as how to do 3D graphics in software
(this was before 3D graphics cards). I was introduced to the Internet and learned lots of new
things from newsgroups and FAQs. I also got my first paid job as a programmer, processing
scientific data using FORTRAN. |
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