.NET Game Programming with DirectX 9.0

For those who have been inside a cave for the last 2 years, .NET is Microsoft's new paradigm for creating the next generation of Internet programs, allowing any site on the Web to offer and use services, and joining the efforts from programmers around the world to make things better. But .NE...

Mô tả đầy đủ

Đã lưu trong:
Chi tiết về thư mục
Những tác giả chính: Lobão, Alexandre Santos, Hatton, Ellen
Định dạng: Sách
Ngôn ngữ:English
Được phát hành: Apress 2012
Những chủ đề:
Truy cập trực tuyến:http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31527
Các nhãn: Thêm thẻ
Không có thẻ, Là người đầu tiên thẻ bản ghi này!
Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt
id oai:scholar.dlu.edu.vn:DLU123456789-31527
record_format dspace
spelling oai:scholar.dlu.edu.vn:DLU123456789-315272014-01-20T06:06:53Z .NET Game Programming with DirectX 9.0 Lobão, Alexandre Santos Hatton, Ellen Technologies For those who have been inside a cave for the last 2 years, .NET is Microsoft's new paradigm for creating the next generation of Internet programs, allowing any site on the Web to offer and use services, and joining the efforts from programmers around the world to make things better. But .NET is much more. You can create stand-alone programs with it (as we'll see in this book), and you can create programs targeted at many different platforms. For example, if your program runs in a browser, it'll appear using the full functionality offered by the browser. If instead it is running on a mobile device, such as a handheld computer, it'll use only the functionality offered by that device. We can expect to see .NET support for many new devices using different user interfaces (like voice recognition) to show up in the next few years. In short, we can say that .NET is the next big step in home computing. First, the PC became a standard for home and office computers. Then we saw Windows offering the new standard for programmers and users, with a graphical interface and the mouse as a new input device. Now, we have an open door to many new devices and user interfaces, and, most importantly, interaction between programs, allowing programmers to build over previously created services and give the end user more sophisticated services every time, with less programming and higher quality. Of course, the .NET Framework is still taking its first steps, but it's already worth a closer look for anyone seriously interested in programming in general, particularly game programming 2012-08-22T07:06:09Z 2012-08-22T07:06:09Z 2003 Book 1590590511 http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31527 en application/pdf Apress
institution Thư viện Trường Đại học Đà Lạt
collection Thư viện số
language English
topic Technologies
spellingShingle Technologies
Lobão, Alexandre Santos
Hatton, Ellen
.NET Game Programming with DirectX 9.0
description For those who have been inside a cave for the last 2 years, .NET is Microsoft's new paradigm for creating the next generation of Internet programs, allowing any site on the Web to offer and use services, and joining the efforts from programmers around the world to make things better. But .NET is much more. You can create stand-alone programs with it (as we'll see in this book), and you can create programs targeted at many different platforms. For example, if your program runs in a browser, it'll appear using the full functionality offered by the browser. If instead it is running on a mobile device, such as a handheld computer, it'll use only the functionality offered by that device. We can expect to see .NET support for many new devices using different user interfaces (like voice recognition) to show up in the next few years. In short, we can say that .NET is the next big step in home computing. First, the PC became a standard for home and office computers. Then we saw Windows offering the new standard for programmers and users, with a graphical interface and the mouse as a new input device. Now, we have an open door to many new devices and user interfaces, and, most importantly, interaction between programs, allowing programmers to build over previously created services and give the end user more sophisticated services every time, with less programming and higher quality. Of course, the .NET Framework is still taking its first steps, but it's already worth a closer look for anyone seriously interested in programming in general, particularly game programming
format Book
author Lobão, Alexandre Santos
Hatton, Ellen
author_facet Lobão, Alexandre Santos
Hatton, Ellen
author_sort Lobão, Alexandre Santos
title .NET Game Programming with DirectX 9.0
title_short .NET Game Programming with DirectX 9.0
title_full .NET Game Programming with DirectX 9.0
title_fullStr .NET Game Programming with DirectX 9.0
title_full_unstemmed .NET Game Programming with DirectX 9.0
title_sort .net game programming with directx 9.0
publisher Apress
publishDate 2012
url http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31527
_version_ 1757666654056087552