Programming Sudoku

While the code project provided in this book uses the Visual Basic 2005 programming language, C# programmers should not have any major problem understanding or translating the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book i...

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Đã lưu trong:
Chi tiết về thư mục
Tác giả chính: Wei-Meng, Lee
Định dạng: Sách
Ngôn ngữ:English
Được phát hành: Apress 2012
Những chủ đề:
Truy cập trực tuyến:http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099
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Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt
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spelling oai:scholar.dlu.edu.vn:DLU123456789-320992014-01-19T08:35:21Z Programming Sudoku Wei-Meng, Lee Sudoku Technologies While the code project provided in this book uses the Visual Basic 2005 programming language, C# programmers should not have any major problem understanding or translating the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform. ■CHAPTER 1 What Is Sudoku? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ■CHAPTER 2 Creating the Sudoku Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 ■CHAPTER 3 Basic Sudoku Solving Technique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 ■CHAPTER 4 Intermediate Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 ■CHAPTER 5 Advanced Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 ■CHAPTER 6 Generating Sudoku Puzzles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 ■CHAPTER 7 How to Play Kakuro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 ■APPENDIX The SudokuPuzzle Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 ■INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 2012-09-28T03:10:19Z 2012-09-28T03:10:19Z 2006 Book 978-1-59059-662-3 http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099 en application/pdf Apress
institution Thư viện Trường Đại học Đà Lạt
collection Thư viện số
language English
topic Sudoku
Technologies
spellingShingle Sudoku
Technologies
Wei-Meng, Lee
Programming Sudoku
description While the code project provided in this book uses the Visual Basic 2005 programming language, C# programmers should not have any major problem understanding or translating the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.
format Book
author Wei-Meng, Lee
author_facet Wei-Meng, Lee
author_sort Wei-Meng, Lee
title Programming Sudoku
title_short Programming Sudoku
title_full Programming Sudoku
title_fullStr Programming Sudoku
title_full_unstemmed Programming Sudoku
title_sort programming sudoku
publisher Apress
publishDate 2012
url http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099
_version_ 1757661296088580096