Programming Sudoku
While the code project provided in this book uses the Visual Basic 2005 programming language, C# programmers should not have any major problem understanding or translating the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book i...
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Apress
2012
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Truy cập trực tuyến: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099 |
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oai:scholar.dlu.edu.vn:DLU123456789-320992014-01-19T08:35:21Z Programming Sudoku Wei-Meng, Lee Sudoku Technologies While the code project provided in this book uses the Visual Basic 2005 programming language, C# programmers should not have any major problem understanding or translating the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform. ■CHAPTER 1 What Is Sudoku? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ■CHAPTER 2 Creating the Sudoku Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 ■CHAPTER 3 Basic Sudoku Solving Technique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 ■CHAPTER 4 Intermediate Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 ■CHAPTER 5 Advanced Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 ■CHAPTER 6 Generating Sudoku Puzzles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 ■CHAPTER 7 How to Play Kakuro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 ■APPENDIX The SudokuPuzzle Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 ■INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 2012-09-28T03:10:19Z 2012-09-28T03:10:19Z 2006 Book 978-1-59059-662-3 https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099 en application/pdf Apress |
institution |
Thư viện Trường Đại học Đà Lạt |
collection |
Thư viện số |
language |
English |
topic |
Sudoku Technologies |
spellingShingle |
Sudoku Technologies Wei-Meng, Lee Programming Sudoku |
description |
While the code project provided in this book uses the Visual Basic 2005 programming
language, C# programmers should not have any major problem understanding or translating
the code. This book should be a fun, intriguing read whether you’re a novice or advanced programmer. You’ll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform. |
format |
Book |
author |
Wei-Meng, Lee |
author_facet |
Wei-Meng, Lee |
author_sort |
Wei-Meng, Lee |
title |
Programming Sudoku |
title_short |
Programming Sudoku |
title_full |
Programming Sudoku |
title_fullStr |
Programming Sudoku |
title_full_unstemmed |
Programming Sudoku |
title_sort |
programming sudoku |
publisher |
Apress |
publishDate |
2012 |
url |
https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/32099 |
_version_ |
1819789645996621824 |