Human Factors of Stereoscopic 3D Displays
This book presents a discussion of some of the fundamental human factors issues related to stereoscopic 3D displays. These issues determine how stereoscopic dis plays can be designed so they interface well with the human binocular visual sys tem. In presenting this discussion, the idea embraced i...
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Tác giả chính: | |
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Định dạng: | Sách |
Ngôn ngữ: | English |
Được phát hành: |
Springer
2015
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Những chủ đề: | |
Truy cập trực tuyến: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/57186 |
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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Tóm tắt: | This book presents a discussion of some of the fundamental human factors issues
related to stereoscopic 3D displays. These issues determine how stereoscopic dis
plays can be designed so they interface well with the human binocular visual sys
tem. In presenting this discussion, the idea embraced is that knowledge of the human
binocular visual system is important when designing stereo 3D display systems.
People have extolled the virtues of stereoscopic 3D displays since the time of the
Victorian era when Wheatstone ( 1838 ) discovered that binocular disparity was the
cue for stereoscopic depth perception. Almost 100 years later, for example,
Rowlands and Killian ( 1937 ) continued this praise for the scientific and entertain
ment virtues of stereoscopic displays. These virtues derive from the experience that
depth perception induced by binocular disparity can be more compelling, robust,
and immersive than depth perception induced by monocular cues (Patterson &
Martin, 1992 ). The induction of strong immersive depth perception serves as the
inspiration for creating these kinds of visual displays.... |
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