Human Factors of Stereoscopic 3D Displays

This book presents a discussion of some of the fundamental human factors issues related to stereoscopic 3D displays. These issues determine how stereoscopic dis plays can be designed so they interface well with the human binocular visual sys tem. In presenting this discussion, the idea embraced i...

Mô tả đầy đủ

Đã lưu trong:
Chi tiết về thư mục
Tác giả chính: Patterson, Robert Earl
Định dạng: Sách
Ngôn ngữ:English
Được phát hành: Springer 2015
Những chủ đề:
Truy cập trực tuyến:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/57186
Các nhãn: Thêm thẻ
Không có thẻ, Là người đầu tiên thẻ bản ghi này!
Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt
Miêu tả
Tóm tắt:This book presents a discussion of some of the fundamental human factors issues related to stereoscopic 3D displays. These issues determine how stereoscopic dis plays can be designed so they interface well with the human binocular visual sys tem. In presenting this discussion, the idea embraced is that knowledge of the human binocular visual system is important when designing stereo 3D display systems. People have extolled the virtues of stereoscopic 3D displays since the time of the Victorian era when Wheatstone ( 1838 ) discovered that binocular disparity was the cue for stereoscopic depth perception. Almost 100 years later, for example, Rowlands and Killian ( 1937 ) continued this praise for the scientific and entertain ment virtues of stereoscopic displays. These virtues derive from the experience that depth perception induced by binocular disparity can be more compelling, robust, and immersive than depth perception induced by monocular cues (Patterson & Martin, 1992 ). The induction of strong immersive depth perception serves as the inspiration for creating these kinds of visual displays....