The game animator's guide to Maya
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints.
Đã lưu trong:
| Príomhúdar: | McKinley, Michael |
|---|---|
| Formáid: | Leabhar |
| Teanga: | Undetermined |
| Foilsithe: |
Indianapolis, Ind.
Wiley Publishing
2006
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| Ábhair: | |
| Clibeanna: |
Cuir Clib Leis
Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
|---|
Míreanna Comhchosúla
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The game animator's guide to Maya
le: McKinley, Michael
Foilsithe: (2006) -
The game artist's guide to Maya
le: McKinley, Michael
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Creating the ART of the game
le: Omernick, Mattheu
Foilsithe: (2004) -
Exploring 3D animation with Maya 6
le: Beckmann, Patricia
Foilsithe: (2005) -
Discover the game with Alias
Foilsithe: (2005)