The game animator's guide to Maya
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints.
Uloženo v:
| Hlavní autor: | McKinley, Michael |
|---|---|
| Médium: | Kniha |
| Jazyk: | Undetermined |
| Vydáno: |
Indianapolis, Ind.
Wiley Publishing
2006
|
| Témata: | |
| Tagy: |
Přidat tag
Žádné tagy, Buďte první, kdo otaguje tento záznam!
|
| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
|---|
Podobné jednotky
-
The game animator's guide to Maya
Autor: McKinley, Michael
Vydáno: (2006) -
The game artist's guide to Maya
Autor: McKinley, Michael
Vydáno: (2005) -
Creating the ART of the game
Autor: Omernick, Mattheu
Vydáno: (2004) -
Exploring 3D animation with Maya 6
Autor: Beckmann, Patricia
Vydáno: (2005) -
3D animation with Maya 7
Autor: Beckmann, Patricia
Vydáno: (2007)