Creating the ART of the game

The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games...

詳細記述

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書誌詳細
第一著者: Omernick, Mattheu
フォーマット: 図書
言語:Undetermined
出版事項: Indianapolis, Ind. New Riders 2004
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