The lure of Pokémon Video games and the savage mind = Pokemon no shinwagaku
"Video games are often thought to draw children out of nature and into isolated, closed spaces. In The Lure of Pokémon: Video Games and the Savage Mind, however, Nakazawa Shinichi shows how the Pokémon series of video games, far from standing in opposition to nature, actually seeks to represe...
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| Язык: | Undetermined |
| Опубликовано: |
Tokyo
Japan Publishing Industry Foundation for Culture
2019
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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| Итог: | "Video games are often thought to draw children out of nature and into isolated, closed spaces. In The Lure of Pokémon: Video Games and the Savage Mind, however, Nakazawa Shinichi shows how the Pokémon series of video games, far from standing in opposition to nature, actually seeks to represent the true, hidden essence of the natural world. From humble beginnings as a video game launched in the mid-90s, Pokémon has become a global entertainment franchise, even reaching into the real world with "augmented reality" via the mobile game Pokémon Go |
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