The lure of Pokémon Video games and the savage mind = Pokemon no shinwagaku

"Video games are often thought to draw children out of nature and into isolated, closed spaces. In The Lure of Pokémon: Video Games and the Savage Mind, however, Nakazawa Shinichi shows how the Pokémon series of video games, far from standing in opposition to nature, actually seeks to represe...

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Shranjeno v:
Bibliografske podrobnosti
Glavni avtor: Nakazawa, Shin'ichi
Format: Knjiga
Jezik:Undetermined
Izdano: Tokyo Japan Publishing Industry Foundation for Culture 2019
Teme:
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Cần Thơ
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100 |a Nakazawa, Shin'ichi 
245 4 |a The lure of Pokémon 
245 0 |b Video games and the savage mind = Pokemon no shinwagaku 
245 0 |c Sado Akihiro 
260 |a Tokyo 
260 |b Japan Publishing Industry Foundation for Culture 
260 |c 2019 
520 |a "Video games are often thought to draw children out of nature and into isolated, closed spaces. In The Lure of Pokémon: Video Games and the Savage Mind, however, Nakazawa Shinichi shows how the Pokémon series of video games, far from standing in opposition to nature, actually seeks to represent the true, hidden essence of the natural world. From humble beginnings as a video game launched in the mid-90s, Pokémon has become a global entertainment franchise, even reaching into the real world with "augmented reality" via the mobile game Pokémon Go 
650 |a Pokémon (Trò chơi),Trò chơi điện tử và trẻ em 
650 |z Japan.,Nhật Bản 
904 |i Minh 
910 |a Tuyến 
980 |a Trung tâm Học liệu Trường Đại học Cần Thơ