Data structures and program design in ++ (photo) /

Early chapters use such interesting examples as Conway's Game of Life, chess and game programming, a simple calculator, and an airport simulation. Along the way, the reader will learn about lists, stacks, and queues

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Bibliografische gegevens
Hoofdauteur: Robert L. Kruse
Andere auteurs: Alexander J. Ryba
Formaat: Boek
Taal:Vietnamese
Gepubliceerd in: U.S.A : Prentice hall.INC , 1999
Editie:In lần thứ 1
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Thư viện lưu trữ: Thư viện Trường CĐ Kỹ Thuật Cao Thắng