Macromedia Flash professional 8 game development
The Flash 8 renaissance -- The elements of game design -- Whack a capsule -- Block breaker -- Moon fighter -- Sound for games -- Sound hunter -- Saving data -- Optimization for games -- The optimized game: AA bomb -- Bitmaps, the bitmap data object, and bitmap art -- Jungle adventure -- Physics for...
Guardado en:
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| Lenguaje: | Undetermined English |
| Publicado: |
Boston, Mass
Charles River Media
2007
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| Etiquetas: |
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Trà Vinh |
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| Sumario: | The Flash 8 renaissance -- The elements of game design -- Whack a capsule -- Block breaker -- Moon fighter -- Sound for games -- Sound hunter -- Saving data -- Optimization for games -- The optimized game: AA bomb -- Bitmaps, the bitmap data object, and bitmap art -- Jungle adventure -- Physics for games -- Mars racer -- Creating standalone games -- Portable games -- Entering the third dimension -- The 3D game: Asteroid run -- ActionScript for games primer -- The future of games |
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| Descripción Física: | xii, 515 p. ill. 24 cm + |
| ISBN: | 1584504870 9781584504870 |


