Creating 3D effects for film, TV and games

Creating 3D Effects for Film, TV, and Games covers the detailed processes and pipelines used to create effects for a variety of multimedia. It enables effects artists to develop the best process for completing complex projects, providing an understanding of visual effects as part of the overall proc...

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Tác giả chính: Santiago, David
Tác giả khác: David Santiago
Ngôn ngữ:Undetermined
English
Được phát hành: Boston, MA Thomson Course Technology
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh
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020 |a 9781592005895 
041 |a eng 
082 |a 651.84028 
082 |b D111 
100 |a Santiago, David 
245 0 |a Creating 3D effects for film, TV and games 
245 0 |c David Santiago 
260 |a Boston, MA 
260 |b Thomson Course Technology 
300 |a 282 p. 
300 |b ill. (chiefly col.) 
300 |c 29 x 24 cm 
520 |a Creating 3D Effects for Film, TV, and Games covers the detailed processes and pipelines used to create effects for a variety of multimedia. It enables effects artists to develop the best process for completing complex projects, providing an understanding of visual effects as part of the overall process of creating films, commercials, video games, and a variety of other multimedia. It is filled with detailed discussion of each step of the production process and contains in-depth interviews with leading industry professionals. From selecting the studio that best suits your talents to addressing the details put in during the final steps of creating effects, this book is the comprehensive tour guide that every Effects TD should own 
650 |a Three-dimensional display systems; Computer graphics; Computer animation 
700 |a David Santiago 
980 |a Trung tâm Học liệu Trường Đại học Trà Vinh