PC Graphics Handbook, The
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: * 2D and 3D graphics programming for Windows and DOS * Device-independent graphics * Mathematics for computer graphics * Graphics al...
保存先:
主要な著者: | , |
---|---|
フォーマット: | 図書 |
言語: | English |
出版事項: |
CRC Press
2009
|
オンライン・アクセス: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/1337 |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
---|
要約: | The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software.
Discussions address:
* 2D and 3D graphics programming for Windows and DOS
* Device-independent graphics
* Mathematics for computer graphics
* Graphics algorithms and procedural operations
* PC video systems architecture, including its history and development
* High-end graphics systems and coprocessors
* Artificial life
* Virtual reality
* Animation techniques for simulations and video games
* VGA, SuperVGA, and VESA
* Device drivers
* Graphics and animation primitives
The authors cover the spectrum of PC graphics programming, including theoretical and practical topics - creating a singularly comprehensive resource for programmers. |
---|