Real-Time Visual Effects for Game Programming

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...

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Bibliografiska uppgifter
Huvudupphovsmän: Kim, C.-H, Kim, S.-J, Kim, S.-K, Kang, S.-J
Materialtyp: Bok
Språk:English
Publicerad: Springer 2015
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Länkar:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/57913
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