Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005

Volume 10, Number 1, 2005 * Inflatable Icons: Diffusion-based Interactive Extrusion of 2D Images into 3D Models by Alexander Repenning * Prefiltering Two-Dimensional Polygons without Clipping by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang...

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Detalhes bibliográficos
Autor principal: A K Peters
Formato: Atigo
Idioma:English
Publicado em: A K Peters 2009
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Acesso em linha:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/835
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Resumo:Volume 10, Number 1, 2005 * Inflatable Icons: Diffusion-based Interactive Extrusion of 2D Images into 3D Models by Alexander Repenning * Prefiltering Two-Dimensional Polygons without Clipping by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Optimal Polynomial Filters by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Generation of Stratified Samples for B-Spline Pixel Filtering by Michael Stark, Peter Shirley, and Michael Ashikhmin * An Efficient and Robust Ray-Box Intersection Algorithm by Amy Williams, Steve Barrus, R. Keith Morley, and Peter Shirley * Adaptive Slice Geometry for Hardware-Assisted Volume Rendering by Christopher Bethune and A. James Stewart