Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005

Volume 10, Number 1, 2005 * Inflatable Icons: Diffusion-based Interactive Extrusion of 2D Images into 3D Models by Alexander Repenning * Prefiltering Two-Dimensional Polygons without Clipping by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang...

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Tác giả chính: A K Peters
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Được phát hành: A K Peters 2009
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Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt
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spelling oai:scholar.dlu.edu.vn:DLU123456789-8352009-10-05T01:48:33Z Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005 A K Peters Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision Volume 10, Number 1, 2005 * Inflatable Icons: Diffusion-based Interactive Extrusion of 2D Images into 3D Models by Alexander Repenning * Prefiltering Two-Dimensional Polygons without Clipping by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Optimal Polynomial Filters by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Generation of Stratified Samples for B-Spline Pixel Filtering by Michael Stark, Peter Shirley, and Michael Ashikhmin * An Efficient and Robust Ray-Box Intersection Algorithm by Amy Williams, Steve Barrus, R. Keith Morley, and Peter Shirley * Adaptive Slice Geometry for Hardware-Assisted Volume Rendering by Christopher Bethune and A. James Stewart 2009-10-05T01:48:33Z 2009-10-05T01:48:33Z 2005 Article 1086-7651 https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/835 en application/octet-stream A K Peters
institution Thư viện Trường Đại học Đà Lạt
collection Thư viện số
language English
topic Mathematics
Computer Science
Computer Graphics
Computer Imaging
Vision
Pattern Recognition and Graphics
Image Processing and Computer Vision
spellingShingle Mathematics
Computer Science
Computer Graphics
Computer Imaging
Vision
Pattern Recognition and Graphics
Image Processing and Computer Vision
A K Peters
Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
description Volume 10, Number 1, 2005 * Inflatable Icons: Diffusion-based Interactive Extrusion of 2D Images into 3D Models by Alexander Repenning * Prefiltering Two-Dimensional Polygons without Clipping by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Optimal Polynomial Filters by Zhouchen Lin, Hai-Tao Chen, Heung-Yeung Shum, and Jian Wang * Generation of Stratified Samples for B-Spline Pixel Filtering by Michael Stark, Peter Shirley, and Michael Ashikhmin * An Efficient and Robust Ray-Box Intersection Algorithm by Amy Williams, Steve Barrus, R. Keith Morley, and Peter Shirley * Adaptive Slice Geometry for Hardware-Assisted Volume Rendering by Christopher Bethune and A. James Stewart
format Article
author A K Peters
author_facet A K Peters
author_sort A K Peters
title Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
title_short Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
title_full Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
title_fullStr Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
title_full_unstemmed Journal of Graphics, GPU, & Game Tools. Volume 10, Number 1, 2005
title_sort journal of graphics, gpu, & game tools. volume 10, number 1, 2005
publisher A K Peters
publishDate 2009
url https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/835
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