Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007

Volume 12, Number 2, 2007 * Stratified Samlping of Convex Quadrilaterals by James Arvo and Kevin Novins * Adaptive Thresholding using the Integral Image by Derek Bradley and Gerhard Roth * Unified Distance Formulas for Halfspace Fog by...

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spelling oai:scholar.dlu.edu.vn:DLU123456789-8622009-10-05T02:33:02Z Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007 A K Peters Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision Volume 12, Number 2, 2007 * Stratified Samlping of Convex Quadrilaterals by James Arvo and Kevin Novins * Adaptive Thresholding using the Integral Image by Derek Bradley and Gerhard Roth * Unified Distance Formulas for Halfspace Fog by Eric Lengyel * Hexahedron Projection for Curvilinear Grids by Nelson Max * Displaying Readable Text in a Head-Tracked, Stereoscopic Virtual Environment by Eric Karasuda and Sara McMains * Fast Precomputed Ambient Occlusion for Proximity Shadows by Mattias Malmer, Fredrik Malmer, Ulf Assarsson, and Nicolas Holzschuch 2009-10-05T02:33:02Z 2009-10-05T02:33:02Z 2007 Article 1086-7651 http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/862 en application/octet-stream A K Peters
institution Thư viện Trường Đại học Đà Lạt
collection Thư viện số
language English
topic Mathematics
Computer Science
Computer Graphics
Computer Imaging
Vision
Pattern Recognition and Graphics
Image Processing and Computer Vision
spellingShingle Mathematics
Computer Science
Computer Graphics
Computer Imaging
Vision
Pattern Recognition and Graphics
Image Processing and Computer Vision
A K Peters
Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
description Volume 12, Number 2, 2007 * Stratified Samlping of Convex Quadrilaterals by James Arvo and Kevin Novins * Adaptive Thresholding using the Integral Image by Derek Bradley and Gerhard Roth * Unified Distance Formulas for Halfspace Fog by Eric Lengyel * Hexahedron Projection for Curvilinear Grids by Nelson Max * Displaying Readable Text in a Head-Tracked, Stereoscopic Virtual Environment by Eric Karasuda and Sara McMains * Fast Precomputed Ambient Occlusion for Proximity Shadows by Mattias Malmer, Fredrik Malmer, Ulf Assarsson, and Nicolas Holzschuch
format Article
author A K Peters
author_facet A K Peters
author_sort A K Peters
title Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
title_short Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
title_full Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
title_fullStr Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
title_full_unstemmed Journal of Graphics, GPU, & Game Tools. Volume 12, Number 2, 2007
title_sort journal of graphics, gpu, & game tools. volume 12, number 2, 2007
publisher A K Peters
publishDate 2009
url http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/862
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