Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008
Volume 13, Number 1, 2008 * Reducing Noise in Image-Space Caustics with Variable-Sized Splatting by Chris Wyman and Carsten Dachsbacher * Robust Soft Shadow Mapping with Backprojection and Depth Peeling by Louis Bavoil, Steven P. Callahan, and Cláudio T. S...
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A K Peters
2009
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oai:scholar.dlu.edu.vn:DLU123456789-8652009-10-05T02:35:50Z Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 A K Peters Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision Volume 13, Number 1, 2008 * Reducing Noise in Image-Space Caustics with Variable-Sized Splatting by Chris Wyman and Carsten Dachsbacher * Robust Soft Shadow Mapping with Backprojection and Depth Peeling by Louis Bavoil, Steven P. Callahan, and Cláudio T. Silva * An Efficient Ellipsoid-OBB Intersection Test by Thomas Larsson * Subtractive Shadows: A Flexible Framework for Shadow Level of Detail by Christopher DeCoro and Szymon Rusinkiewicz * Proximity Cluster Trees by Elena Jakubiak Hutchinson, Sarah Frisken, and Ronald Perry 2009-10-05T02:35:50Z 2009-10-05T02:35:50Z 2008 Article 1086-7651 https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/865 en application/octet-stream A K Peters |
institution |
Thư viện Trường Đại học Đà Lạt |
collection |
Thư viện số |
language |
English |
topic |
Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision |
spellingShingle |
Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision A K Peters Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
description |
Volume 13, Number 1, 2008
*
Reducing Noise in Image-Space Caustics with Variable-Sized Splatting
by Chris Wyman and Carsten Dachsbacher
*
Robust Soft Shadow Mapping with Backprojection and Depth Peeling
by Louis Bavoil, Steven P. Callahan, and Cláudio T. Silva
*
An Efficient Ellipsoid-OBB Intersection Test
by Thomas Larsson
*
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
by Christopher DeCoro and Szymon Rusinkiewicz
*
Proximity Cluster Trees
by Elena Jakubiak Hutchinson, Sarah Frisken, and Ronald Perry |
format |
Article |
author |
A K Peters |
author_facet |
A K Peters |
author_sort |
A K Peters |
title |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
title_short |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
title_full |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
title_fullStr |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
title_full_unstemmed |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 1, 2008 |
title_sort |
journal of graphics, gpu, & game tools. volume 13, number 1, 2008 |
publisher |
A K Peters |
publishDate |
2009 |
url |
https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/865 |
_version_ |
1819791648966574080 |