Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008
Volume 13, Number 3, 2008 * A Shadow-Volume Algorithm for Opaque and Transparent Nonmanifold Casters by Byungmoon Kim, Kihwan Kim, and Greg Turk * A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications by Frutuoso G. M. Silva and Abe...
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A K Peters
2009
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oai:scholar.dlu.edu.vn:DLU123456789-8672009-10-05T02:37:20Z Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 A K Peters Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision Volume 13, Number 3, 2008 * A Shadow-Volume Algorithm for Opaque and Transparent Nonmanifold Casters by Byungmoon Kim, Kihwan Kim, and Greg Turk * A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications by Frutuoso G. M. Silva and Abel J. P. Gomes * Query Sphere Indexing for Neighborhood Requests by Nicolas Brodu * Fast Equal-Area Mapping of the (Hemi)Sphere using SIMD by Petrik Clarberg 2009-10-05T02:37:20Z 2009-10-05T02:37:20Z 2008 Article 1086-7651 http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/867 en application/octet-stream A K Peters |
institution |
Thư viện Trường Đại học Đà Lạt |
collection |
Thư viện số |
language |
English |
topic |
Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision |
spellingShingle |
Mathematics Computer Science Computer Graphics Computer Imaging Vision Pattern Recognition and Graphics Image Processing and Computer Vision A K Peters Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
description |
Volume 13, Number 3, 2008
*
A Shadow-Volume Algorithm for Opaque and Transparent Nonmanifold Casters
by Byungmoon Kim, Kihwan Kim, and Greg Turk
*
A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications
by Frutuoso G. M. Silva and Abel J. P. Gomes
*
Query Sphere Indexing for Neighborhood Requests
by Nicolas Brodu
*
Fast Equal-Area Mapping of the (Hemi)Sphere using SIMD
by Petrik Clarberg |
format |
Article |
author |
A K Peters |
author_facet |
A K Peters |
author_sort |
A K Peters |
title |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
title_short |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
title_full |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
title_fullStr |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
title_full_unstemmed |
Journal of Graphics, GPU, & Game Tools. Volume 13, Number 3, 2008 |
title_sort |
journal of graphics, gpu, & game tools. volume 13, number 3, 2008 |
publisher |
A K Peters |
publishDate |
2009 |
url |
http://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/867 |
_version_ |
1757650570422779904 |