Creating the ART of the game
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games...
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| Auteur principal: | Omernick, Mattheu |
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| Format: | Livre |
| Langue: | Undetermined |
| Publié: |
Indianapolis, Ind.
New Riders
2004
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| Sujets: | |
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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