Creating the ART of the game
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games...
সংরক্ষণ করুন:
| প্রধান লেখক: | Omernick, Mattheu |
|---|---|
| বিন্যাস: | গ্রন্থ |
| ভাষা: | Undetermined |
| প্রকাশিত: |
Indianapolis, Ind.
New Riders
2004
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| বিষয়গুলি: | |
| ট্যাগগুলো: |
ট্যাগ যুক্ত করুন
কোনো ট্যাগ নেই, প্রথমজন হিসাবে ট্যাগ করুন!
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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অনুরূপ উপাদানগুলি
-
Creating 3D effects for film, TV and games
অনুযায়ী: Santiago, David -
The game artist's guide to Maya
অনুযায়ী: McKinley, Michael
প্রকাশিত: (2005) -
Xây dựng mô hình ba chiều và bản vẽ kỹ thuật bằng Inventor
অনুযায়ী: Phan, Đình Huân
প্রকাশিত: (2002) -
3-D computer graphics
অনুযায়ী: Buss, Samuel R.
প্রকাশিত: (2003) -
Fundamentals of three-dimensional computer graphics /
অনুযায়ী: Watt, Alan H., 1942-
প্রকাশিত: (1989)