The game animator's guide to Maya
The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints.
Gorde:
| Egile nagusia: | McKinley, Michael |
|---|---|
| Formatua: | Liburua |
| Hizkuntza: | Undetermined |
| Argitaratua: |
Indianapolis, Ind.
Wiley Publishing
2006
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| Gaiak: | |
| Etiketak: |
Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
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| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Cần Thơ |
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Antzeko izenburuak
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The game animator's guide to Maya
nork: McKinley, Michael
Argitaratua: (2006) -
The game artist's guide to Maya
nork: McKinley, Michael
Argitaratua: (2005) -
Creating the ART of the game
nork: Omernick, Mattheu
Argitaratua: (2004) -
Exploring 3D animation with Maya 6
nork: Beckmann, Patricia
Argitaratua: (2005) -
3D animation with Maya 7
nork: Beckmann, Patricia
Argitaratua: (2007)