Programming an RTS game with Direct3D
There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step imp...
Đã lưu trong:
| Príomhúdar: | Carl Granberg |
|---|---|
| Teanga: | Undetermined English |
| Foilsithe: |
Boston, Mass.
Charles River Media
2007
|
| Ábhair: | |
| Clibeanna: |
Cuir Clib Leis
Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
|
| Thư viện lưu trữ: | Trung tâm Học liệu Trường Đại học Trà Vinh |
|---|
Míreanna Comhchosúla
-
Programming an RTS game with Direct3D
le: Carl Granberg
Foilsithe: (2007) -
Advanced 3-D game programming using DirectX 7.0 /
le: Perez, Adrian.
Foilsithe: (2000) -
Designing a 3D Environment for the Game "The Enchanted Journey"
le: Phan, Van Duc
Foilsithe: (2025) -
Building a 3D Shooting Game
le: Nguyen, Van Minh
Foilsithe: (2024) -
3D Character Design for Dietrich in HLB Studio's Avenger Game
le: Tran, Duc Hau
Foilsithe: (2025)


