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OpenGL is the premier environment for developing 2D and 3D graphics and game applications. The interface has been the choice of game programmers, mainly because of its cross-platform operability, but also because it is constantly evolving to keep pace with hardware advances in the form of extensions...

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主要作者: Lengyel, Eric
其他作者: Eric Lengyel
语言:Undetermined
English
出版: Hingham, Mass. Charles River Media 2003
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Thư viện lưu trữ: Trung tâm Học liệu Trường Đại học Trà Vinh