Real-Time Shader Programming

An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: Fosner, Ron
Fformat: Llyfr
Iaith:English
Cyhoeddwyd: Morgan Kaufmann Publishers 2011
Pynciau:
Mynediad Ar-lein:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/26476
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt