Real-Time Shader Programming

An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.

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Bibliographic Details
Main Author: Fosner, Ron
Format: Book
Language:English
Published: Morgan Kaufmann Publishers 2011
Subjects:
Online Access:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/26476
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Institutions: Thư viện Trường Đại học Đà Lạt