Pro Java™ 6 3D Game Development: Java 3D™, JOGL, JInput, and JOAL APIs
If you’re not persuaded yet, how about a managerial-style, one-sentence summary of the book: My aim is to describe the key building blocks needed to create fun, exciting 3D games in Java on a PC, with an emphasis on the construction of 3D landscapes that a player can explore. If that’s not enough...
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第一著者: | |
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フォーマット: | 図書 |
言語: | English |
出版事項: |
Apress
2012
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主題: | |
オンライン・アクセス: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31858 |
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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