Pro Java™ 6 3D Game Development: Java 3D™, JOGL, JInput, and JOAL APIs
If you’re not persuaded yet, how about a managerial-style, one-sentence summary of the book: My aim is to describe the key building blocks needed to create fun, exciting 3D games in Java on a PC, with an emphasis on the construction of 3D landscapes that a player can explore. If that’s not enough...
Đã lưu trong:
Tác giả chính: | |
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Định dạng: | Sách |
Ngôn ngữ: | English |
Được phát hành: |
Apress
2012
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Những chủ đề: | |
Truy cập trực tuyến: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31858 |
Các nhãn: |
Thêm thẻ
Không có thẻ, Là người đầu tiên thẻ bản ghi này!
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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Tóm tắt: | If you’re not persuaded yet, how about a managerial-style, one-sentence summary of the book:
My aim is to describe the key building blocks needed to create fun, exciting 3D games in Java on a
PC, with an emphasis on the construction of 3D landscapes that a player can explore.
If that’s not enough (gosh, you’re a tough customer), cast your eyes over the next section (but
really, there’s no need; this book was meant for you). |
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