Real-Time Visual Effects for Game Programming

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...

Täydet tiedot

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Bibliografiset tiedot
Päätekijät: Kim, C.-H, Kim, S.-J, Kim, S.-K, Kang, S.-J
Aineistotyyppi: Kirja
Kieli:English
Julkaistu: Springer 2015
Aiheet:
Linkit:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/57913
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