Real-Time Visual Effects for Game Programming
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have y...
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Główni autorzy: | , , , |
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Format: | Książka |
Język: | English |
Wydane: |
Springer
2015
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Hasła przedmiotowe: | |
Dostęp online: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/57913 |
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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