Journal of Graphics, GPU, & Game Tools. Volume 10, Number 2, 2005
Volume 10, Number 2, 2005 * Hardware-Accelerated Point Generation and Rendering of Point-Based Impostors by J. Andreas Bærentzen * An Evaluation Framework for Ray-Triangle Intersection Algorithms by Marta Löfsted and Tomas Akenine-Möller * Sm...
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Formaat: | Artikel |
Taal: | English |
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A K Peters
2009
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Online toegang: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/838 |
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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