Real-Time Shader Programming

An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.

Đã lưu trong:
Sonraí Bibleagrafaíochta
Príomhúdar: Fosner, Ron
Formáid: Leabhar
Teanga:English
Foilsithe: Morgan Kaufmann Publishers 2011
Ábhair:
Rochtain Ar Líne:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/26476
Clibeanna: Cuir Clib Leis
Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt

Míreanna Comhchosúla